This is my first published game, as well the first game where I drew all of the assets.

Because my drawing skills are limited I just drew basic shapes and what not for the characters. 

The game concept is you have a paintbrush and can paint on a large canvas, enemies that enter what that paint are damaged and you gain a score for each enemy you kill. Paint buckets are spawned randomly as well as hearts if you are damaged. You get a highscore and right now the idea is to get the highest highscore. This was a two day project and I'm just beginning so please leave any criticism, suggestions, or bugs. Please let me know what you think so I can improve on my game design, thanks!


Controls:

WASD to mvoe

Mouse to move paint brush

Left Click to Paint

ESC to pause and change volume

StatusPrototype
PlatformsHTML5
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
Authorbrandvdo
GenreAction
Made withUnity
Tags2D, Unity

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